BFMracing

General Category => Gaming and Halo-themed Games => Halo CE Map Suggestions => Topic started by: Jimmy on September 10, 2007, 04:15:29 AM

Title: Block Fort
Post by: Jimmy on September 10, 2007, 04:15:29 AM
Who remebers the old N64 game Mario Kart. Well i remember this level and wondered could we trail it as a racing level
Title: Re: Block Fort
Post by: ThE BrIcK on September 10, 2007, 03:34:32 PM
THIS MAP IS AWESOME!!!

I've played on the -db- server. It is so fun.

Even on Mario Cart it's fun.

We should definitely add this one.

Nevermind the fact that it's named "Block"fort race.  :P
Title: Re: Block Fort
Post by: Ediseye on September 10, 2007, 03:45:35 PM
Uh oh...block?!?!?!

TABC! D: :LOL: :siderofl:

Lolzy...

Never actually played it. Wouldn't mind trying it out though.
Title: Re: Block Fort
Post by: jeff on September 10, 2007, 03:55:23 PM
its a cool map hard to steer though

another race clan uses this map
Title: Re: Block Fort
Post by: Flops on September 10, 2007, 04:07:32 PM
I also love this map, but if this is the same one that I'm thinking of (ghosts shoot shells, right?), then it's a bit HUGE to race on.
Title: Re: Block Fort
Post by: Jimmy on September 10, 2007, 07:46:21 PM
i raced on it in my own server last night and it is and the laps arnt any bigger then some of the other maps. + there would be some good long straights to shoot in. try it out.i noticed there was 2 maybe one is a bit smaller.....
Title: Re: Block Fort
Post by: AEONS on September 23, 2007, 05:33:23 PM
I vaguely remember this being on the old-old-old CE server, but it was removed after a bit due to it's sheer titanic size in nature.
Title: Re: Block Fort
Post by: AR~Hazy on September 23, 2007, 08:45:33 PM
This map is mega laggy for a lot of people or else I'd say we should add it.
Title: Re: Block Fort
Post by: easykil on September 24, 2007, 11:24:15 AM
The map is fun, it worked well for me on my server. The shells tend to cause some people lag. Very long map when racing alone. It was fun when we had 12 on. I recall we had to verbally limit the shells in game or the map would crash the server.